![]() ![]() I dont play on small maps with weak defenders.Īdmitly i do miss the ability to make vassal state's. If playing of small maps with weak defenders then yes destruction is better. Yes undead plague and killing stuff is faster.īut expander is a constant, upkeep free buff, that gives you that tiny extra bit.Īlso sometimes the rng gods screw you over so badly that undead plague and killing isnt going to happen anytime soon. Nice but i dont play on maps where 2 or 4 turns are that big of a different.Īgain nice but necromancer already have many ways to incease there damage vs others.īlight domain.undead dont get terrian panelties/bonus. Good to take towns and dont need gaurds, Downside mana upkeep.įast raiding: decrease time it takes to loot a time. Perhaps Destruction adept, instead, would make it up for the "meh" spell? ) I considered that: ![]() It seems like you intentionally handicap yourself in your Leader builds by taking Expander, in my opinion. I would take something else for the Necromancer. ![]() Killing stuff and undead plague counters it more. Committing two of your slots to the same type of special means that you are a much more focused and thus more open to counter play from enemies.Īll of the adept specializations have automatic empire upgrades that provide +5 per turn for each magical node in your domain that is aligned with that specialization.Įach of the following specializations is available and takes up a single slot, but as mentioned previously the Adept specialization is necessary for the Master specialization of that sphere.Originally posted by Malaficus Shaikan:Expander counters the undead lack of natural growth. The elemental and alignment traits have two levels of commitment to them, but it is important to remember that with only three specialization slots. Specializations come in three flavors: elemental, alignment, and strategic. Specializations are an important part of any leader's grand strategy as the spells and abilities that they give access to means that you have more tools in your kit and you can make powerful combinations of race, class, and specialization that can produce amazing effects. ![]()
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